eicker.TV gibt es als Vlog auf YouTube, TikTok, Instagram und zusätzlich als Podcast auf SoundCloud: Der Podcast kann bei Apple, Google, Spotify und über viele weitere Podcastclients abonniert werden.

(Keine) Informatik an Schulen

„GI: Informatik spielt in deutschen Schulen kaum eine Rolle – Die Landkarte der Informatikbildung präsentiert sich für die Gesellschaft für Informatik als Flickenteppich. Auch würde zu oberflächlich gelehrt. – ‚Auch fast sechzig Jahre nach Erfindung des Computers und dreißig Jahre nach Gründung des World Wide Webs spielt die Informatik in deutschen Schulen kaum eine Rolle.‘ Zu diesem Ergebnis kommt die Gesellschaft für Informatik (GI), die die Situation des Schulfachs Informatik in den Bundesländern von der Uni Rostock in einer Synopse abbilden ließ. … Es fehle insbesondere in der Bildung eine breitere Einsicht und Akzeptanz der verantwortlichen Stellen, meint die Gesellschaft für Informatik. Dazu fehle auch ein abgestimmtes und für die Schulpraxis im jeweiligen Bundesland passendes Konzept.“

Heise

eCommerce: USA bald bei 1 Bio.

US e-commerce on track for its first $1 trillion year by 2022, due to lasting pandemic impacts – The COVID-19 pandemic boosted U.S. online shopping by $183 billion, according to a new report by Adobe’s e-commerce division, released this morning. This figure represents the increase in online shopping during the months of March 2020, when the pandemic began in the U.S, through February 2021. During this time, U.S. consumers spent a total of $844 billion online. Meanwhile, $813 billion was spent during the calendar year 2020 alone, up 42% over 2019. To put this $183 billion in perspective, Adobe notes it’s nearly the size of the last holiday shopping season, when $188.2 billion was spent online during the months of November and December 2020. The firm expects this growth to continue in the years ahead, reaching $1 billion by 2022.“

TechCrunch

Amazon: Gamification im Lager

Amazon expands gamification program that encourages warehouse employees to work harder – The program, FC Games, is expanding to at least 20 fulfillment centers in the US – Amazon is expanding an existing program that gamifies warehouse work to encourage its fulfillment center employees to improve their efficiency and compete against others for digital rewards like virtual pets, according to a new report from The Information. The program is called FC Games, and it includes as many as six arcade-style mini-games that can be played only by completing warehouse tasks in the workplace.“

The Verge

Wearables: satte +28,4% in 2020

„Worldwide shipments of wearable devices reached 153.5 million in the fourth quarter of 2020 (4Q20), a year-over-year increase of 27.2% according to new data from the International Data Corporation (IDC) Worldwide Quarterly Wearable Device Tracker. Shipments for the full year grew 28.4% to 444.7 million units. While the holiday quarter was largely driven by new devices and lower prices, the broader trend for 2020 was the surge in consumer spending for electronics as disposable income was reallocated from leisure activities during the pandemic. … Apple led the market once again with 36.2% share of 4Q20 shipments. Its Watch shipments rose 45.6% thanks to the appeal of three models with different price points (Series 6, Watch SE, Series 3). Hearables shipments also surged during the quarter although year-over-year growth slowed to 22%, down from 28% and 29% in the previous two quarters. The slowing growth reflect the huge amount of adoption that the market has seen in recent quarters.“

IDC

Signal wird in China geblockt

„Rising encrypted app Signal is down in China – Chinese users of the instant messenger Signal knew that the good times wouldn’t last long. The app, which is used for encrypted conversations, is unavailable in mainland China as of the morning of March 16, a test by TechCrunch shows. The website of the app has been banned in mainland China since March 15, according to censorship tracking website Greatfire.org. … The encrypted chat app was one of the few Western social networks that remained accessible in China without the use of a virtual private network.“

TechCrunch